CIS 300: Introduction to Computer Game Design

GDIAC Showcase Guidelines - Fall 2006

 

There are a few things that everyone in your group should be aware of concerning the upcoming showcase on December 5, 2006 in Upson 361  from 3-6pm. Make sure you do all of the following:

  • Test your game in the lab early - If for some reason the lab is missing something your game needs, or the machines are incapable of running your game, there won't be time to do anything about it unless we know soon. Be sure to test your game on the slower machines in the lab, not just the fast ones.

  • Burn at least 1 copy of your game to CD for the GDIAC archives - This is considered the final version of your project for grading purposes. If we do not get this the day of the showcase, your group will receive no credit for your project.

  • Create a Display Poster - Every group (both CIS300 and Part 2) is required to create a poster, which will stand above the computers assigned to your group. This will give the attendees something to look at when browsing for a project to investigate, and something to read while waiting for their chance to play. Here are the guidelines:

    • Use 32x40in foam core board, at most 1/4in thick (1/8in is ideal).

    • The poster will be oriented long-side horizontal

    • The poster should be double sided, and have identical content on each side.

    • At the top should be the name of your project, very large and readable from far away.

    • Somewhere on the poster your should list the team members that contributed to your project. You can do this however you like. Don't forget to include any people you "outsourced" to for music, art, etc.

    • Make the poster colorful! Include concept art, screenshots, maps, diagrams, fuzzy kittens, whatever. Don't use too much text!

    • Make the poster interesting! Think "back-of-the-box": list features, and give a good sense of what the project is about and why it's exciting.

    • You may wish to include some bare-bones instructions as well.

  • Submit a request to Mohan stating how many computers you would like, and how many speaker sets you would like. If he does not receive this information by Tuesday, November 28 11:59pm, we will assign you a number of computers as we see fit, and you will get no speakers.

  • Bring at least 1 copy (colored) of your game manual - This is required for CIS 300 students, and optional for Part 2 students. Consider binding the manual nicely, and making it manual-sized.

  • Get your game set up early on the day of the showcase - At least one member of your group must be at the lab at 2pm, and check in with us that your project is set up on  your assigned computers, that your speakers and poster are set up, and that you're ready to go.

  • Be present for the entire showcase - All students must stay for the entire showcase, 3-6pm. You may wander around and check out the other projects, as long as someone is manning your group's computers at all times.

  • Be presentable for the entire showcase - Many students pull all-nighters before the showcase. Obviously this isn't a great plan, but we understand that sometimes it's necessary. Regardless, everyone should try to be well-rested, decently-well dressed (no specific dress code but try to look nice), well-groomed, and in good spirits.

Good luck to everyone in the home stretch - we look forward to the best GDIAC showcase yet!