CIS 300: Introduction to Computer Game Design

  CIS 300 -September 5, 2006

Communications Lab 2.5: Final Proposal


Meet as a group before Comm Lab 3 to:

1)        Revise your idea, or come up with a new one based on our feedback.

 (2)        Brainstorm to flesh out the idea with more specifics, including gameplay, setting, interface, etc. Consider using the various design worksheets at the end of each chapter of R&A.

 (3)        Submit, through email to me (mohan@cs.cornell.edu) , your idea so far. This should, as before, include a sentence reflecting the core vision of the game, but this time up to 5 or so paragraphs of information about the game.

 

This submission constitutes a "proposal" of your concept. Upon receiving it, I (Mohan) will either "accept" or "reject" the proposal. If the proposal is rejected, you can revise it based on my comments and resubmit. You must continue resubmitting until the proposal is accepted, and if I don't accept the proposal by the next Comm Lab (9/12), your group can no longer receive an A for your project grade. I will check my mail for (re)submissions at least once a day for that week, at 7pm, and respond by midnight.

            I will only accept a proposal if I deem it to be

                        a) Interesting, b) Innovative and  c) Feasible.

Due Tuesday, September 12, 2006 at 10:00am via email. (But you should probably submit well before that)