CIS 300: Introduction to Computer Game Design

CIS300 Course Schedule

[Jan] [Feb] [Mar] [April] [May]
Note: The schedule is subject to change.


January

Week's Objective Mon Tue Wed Thu Fri Sat Sun
Form Groups 24
Instruction begins
L1: Introduction
25
L2: The Nature of Game
26
L3: Game Ideas, Challenges, and Genres
27
A1 Due (Interests)
28
Group formation
Abstract of game idea
29
30
A2 Due
(Choose/Critique Ideas)
Brainstorm 31
L4: Game Design & Development Teams
Game Lab 1


February

Week's Objective Mon Tue Wed Thu Fri Sat Sun
Brainstorm 1
L4: Game Design & Development Teams
Comm Lab 1
2
L5: Documents & Development
Game Lab 1
3
4
L5: Documents & Development
Comm Lab 1
5
6
Choose Project 7
L6: Game Concepts
Game Lab 2
8
L6: Game Concepts
Comm Lab 2
9
L7: Parts of a Game
Game Lab 2
10
11
L7: Parts of a Game
Comm Lab 2
Game Lab 1 Due
12
13
Concept Document 14
L8: Setting and Story
15
L8: Setting and Story
Comm Lab 3
A3 Due (Group Charter)
16
L9: Constrained Game
17
18
L9: Constrained Game
Comm Lab 3
19
20
Milestone Document 21
Game Lab 3
Game Lab 2 Due
22
Comm Lab 4
23
Game Lab 3
24
25
Comm Lab 4
26
27
A4 Due (Final Concept Doc)
First Prototype 28
L10: Real-Time Rendering


March

Week's Objective Mon Tue Wed Thu Fri Sat Sun
First Prototype,
Functional Specification
1
Comm Lab 5
Game Lab: First Prototype
2
3
4
Comm Lab 5
Game Lab: First Prototype
5
6
A6 Due (Final Milestone Doc)
Functional Specification,
Asheron's Call 2
7
8
Comm Lab 6
9
BOOM
L11: MMORPG Discussion
A7 Due (AC2 Level Up)
10
11
Course drop ends
L11: MMORPG Discussion
Comm Lab 6
12
13
A8 Due (Final Functional Spec)
Second Prototype 14
Game Lab: Second Prototype
15
Comm Lab 7
16
Game Lab: Second Prototype
17
18
Comm Lab 7
19
Spring Break begins
20
Spring Break
Spring Break 21
Spring Break
22
Spring Break
23
Spring Break
24
Spring Break
25
Spring Break
26
Spring Break
27
Spring Break ends
Website 28 Instruction resumes
L12: Artificial Intelligence
Game Lab 3 Due
29
Comm Lab
Game Lab
30
L13: Music
31


April

Week's Objective Mon Tue Wed Thu Fri Sat Sun
Website 1
Comm Lab
Game Lab
2
3
A5 Due (Final Constrained Game Doc)
Alpha (Code Complete) 4
L14: Networkng
5
Comm Lab
Game Lab
6
L15: Animation
7
8
Comm Lab
Game Lab
9
10
Game Script 11
L16: Art
12
Comm Lab
Game Lab
13
L17: History
14
15
Comm Lab
Game Lab
16
17
Beta (Feature Complete) 18
L18: Industry
19
Comm Lab
Game Lab
20
21
22
Comm Lab
Game Lab
23
24
Testing 25
26
27
28
29
30


May

Week's Objective Mon Tue Wed Thu Fri Sat Sun
Testing 1
Release (Balanced and Tested) 2
3
4
5
6
End of classes
7
Study period begins
8
Showcase,
Final Presentations
9
10
11
Study period ends
GDIAC Showcase
2pm set-up
3-6pm open to public
12
Final exams begin
13
14
15
Final Presentations,
Game Gallery Submission
16
17
18
19
20
Final exams end
21
Gallery Submission Deadline
22