Lab 1m - Introduction to Game Music

The Computer Game Design Project - Part 1, Spring 2005

Objective: Create a song demonstrating some of the main features of Reason

    Resources
CIS 300 Reason Introduction
Propellorhead's Reason QuickStart Guide - basic operations guide
Propellorhead's Reason Manual - full instruction manual

    Song Specifications
Your song for this project must contain all of the following:

This assignment will NOT be judged on the quality of your music (though you should certainly try for some quality stuff). Your grade on this assignment will be based on whether you used all of the features required in the specifications, and if they were used correctly or not.

    Turning It In
Please use CMS to submit a zip file containing the Reason (RNS) file of your song and a text document detailing what unit you put the effects on, what controls you automated (on what unit), where you automated them, and which measure fades in.

This lab project is due Friday, February 11th by 11:59pm (midnight).