CIS 4002: Advanced Projects in Computer Game Design

CIS 3000 Course Schedule

[Sep] [Oct] [Nov] [May] [Dates]

Note: The schedule is subject to change.


September

Week's Objective Mon Tue Wed Thu Fri
Group Charter 1

Class Overview

 

2

 

3

Group Formation

 

4

 

Concept Document 7

 

8

Discussion: The Nature of Play

 

9

 

10

Concept Proposals

 

11

 

Milestones
Austin GDC
14

 

15

Workday

 

16

 

17

Workday

 

18

 

Nondigital Prototype 21

 

22

Discussion: TBA

 

23

 

24

Nondigital Prototypes

 

25

 

Game Wiki 28

 

29

Discussion: TBA

 

30

 



October

Week's Objective Mon Tue Wed Thu Fri
Game Wiki 1

Discussion: TBA

 

2

 

Gameplay Prototype 5

 

6

Discussion: TBA

 

7

 

8

Gameplay Prototypes

 

9

 

Architecture Specification
Fall Break
12

 

13

 

14

 

15

Playtesting

 

16

 

Technical Prototype 19

 

20

Discussion: TBA

 

21

 

22

Technical Prototypes

 

23

 

Game Website 26

 

27

Playtesting

 

28

 

29

Discussion: TBA

 

30

 



November

Week's Objective Mon Tue Wed Thu Fri
Alpha
(Code Complete)
2

 

3

Discussion: TBA

 

4

 

5

Alpha Demos

 

6

 

Game Manual 9

 

10

Playtesting

 

11

 

12

Discussion: TBA

 

13

 

Beta
(Feature Complete)
16

 

17

Beta Demos

 

18

 

19

Beta Demos

 

20

 

Final Portfolio 23

 

24

Playtesting

 

25

 

26

Discussion: TBA

 

27

 

Release 30

 



May

Week's Objective Mon Tue Wed Thu Fri
Release 1

Release Demos

 

2

 

3

Release Demos

 

4

 

Finals 7

 

8

 

9

 

10

 

11

 

Evalustion 14

 

15

 

16

Evaluation Playtest

 

17

 

18

 



Project Schedule

Deadlines listed are the earliest possible deadline for that week. For some presentations (listed in bold), different groups may have different deadlines.

Week Task Deadline
Week 1 Group Charter 09/05/09
Week 2 Concept Document
Project Starts
09/10/09
Week 3 Project Milestones 09/19/09
Week 4 Nondigital Prototype 09/24/09
Week 7 Game Script/Wiki 10/03/09
Week 6 Gameplay Prototype 10/08/09
Week 7 Architecture Specification 10/17/09
Week 8 Technical Prototype 10/22/09
Week 9 Initial Website 10/31/09
Week 10 Alpha (Code Complete) 11/05/09
Week 11 Game Manual 11/14/09
Week 12 Beta (Feature Complete) 11/17/09
Week 13 Final Portfolio 11/28/09
Week 14 Release (Balanced and Tested) 12/01/09
Week 15 Evaluation Playtest 12/16/09