CIS 300: Introduction to Computer Game Design

Assignment 10
Beta Complete

Due: Wednesday, April 16th in class

Your fourth presentation is your beta presentation. The beta demonstration should show off a clearly recognizable game. You should have a least one very involved level, or several smaller interconnected levels (e.g. such as tutorial). While placeholder art is still acceptable, we do not want to hear about major future game play elements. After beta, you should not be doing anything but tweaking parameters and combining your existing game play elements in interesting ways.

For this presentation, we want you to present beta as if you were making your pitch at the showcase. At showcase, you are going to have a poster associated with your game. You do not need to make a poster for this presentation, but you should make 3 or 4 slides for this presentation which will stand in for your poster. On these slides you should have

  • A brief summary of what your game is
  • What makes your game different and they will have fun playing it
  • What they need to know in order to start playing immediately (think game manual)
  • (Optional) Basic strategies or things to look out for

However, the slides are not the primary focus of this presentation. This time, the vast majority (up to 75%) of your presentation should consist of someone playing the game and showing it off to the class. You should have one person playing it while another team member narrates the play; the narrator and player should not be the same person (so that the player can concentrate on playing). The narrator should point out game play elements, challenges, and strategies as the player encounters them. We expect this to be somewhat rehersed. You should develop a script for this presentation and stick to it (to the best of your player's ability at the game).

There is nothing to turn in for this assignment. However, we will once again ask for your slides at the next two week breakdown.