GDIAC Showcase Guidelines - Spring 2007
There are a few things that everyone in your group should be
aware of concerning the upcoming showcase on May 9, 2007 in Upson 361 from 3-6pm. Make sure you do all of the following:
-
Test your game in the lab early - If for some reason
the lab is missing something your game needs, or the machines are incapable
of running your game, there won't be time to do anything about it unless we
know soon. Be sure to test your game on the slower machines in the lab, not
just the fast ones.
-
Burn at least 1 copy of your game to CD for the GDIAC
archives - This is considered the final version of your project for
grading purposes. If we do not get this the day of the showcase, your group
will receive no credit for your project.
-
**NEW** Prepare a 5 minute “pitch” presentation- Throughout the showcase, every 15 minutes some group is going to give a super-short presentation of their game in the refreshment room (the ACSU lounge across from CSUG) We will have a computer and projector set up in that room.
-
Create a Display Poster -
Every group (both CIS300 and CIS400) is required to create a poster, which
will stand above the computers assigned to your group. This will give the
attendees something to look at when browsing for a project to investigate,
and something to read while waiting for their chance to play. Here are the
guidelines:
-
Use 32x40in foam core board, at most 1/4in thick (1/8in is
ideal).
-
The poster will be oriented long-side horizontal
-
The poster should be double sided, and have identical
content on each side.
-
At the top should be the name of your project, very large
and readable from far away.
-
Somewhere on the poster your should list the team
members that contributed to your project. You can do this however you
like. Don't forget to include any people you "outsourced" to
for music, art, etc.
-
Make the poster colorful! Include concept art,
screenshots, maps, diagrams, fuzzy kittens, whatever. Don't use too much
text!
-
Make the poster interesting! Think
"back-of-the-box": list features, and give a good sense of
what the project is about and why it's exciting.
-
You may wish to include some bare-bones instructions as
well.
Submit a request to Mohan
stating:
-
The official name of your project, as you’d like it to appear on the tent card.
-
The names of all your team members, as you’d like them to appear on the tent card.
-
How many computers you would like at the showcase.
-
How many speaker sets you would like.
-
Any other special requirements your team has.
If he does not receive this information by Friday,
May 5 11:59pm, we will assign you
a number of computers as we see fit, and you will get no speakers, and you will get no tent cards.
Bring at least 2 copies (colored) of your game
manual - This is required for CIS 300 students, and optional for CIS 400
students. Consider binding the manual nicely, and making it manual-sized.
Get your game set up early on the day of the showcase -
At least one member of your group must be at the lab at 2pm, and
check in with us that your project is set up on your assigned
computers, that your speakers and poster are set up, and that you're ready
to go. This includes setting up for your 5 minute presentation.
Be present for the entire showcase - All students
must stay for the entire showcase, 3-6pm. You may wander around and check
out the other projects, as long as someone is manning your group's computers
at all times.
Be presentable for the entire showcase - Many
students pull all-nighters before the showcase. Obviously this isn't a great
plan, but we understand that sometimes it's necessary. Regardless, everyone
should try to be well-rested, decently-well dressed (no specific dress code
but try to look nice), well-groomed, recently-bathed, and in good spirits.
Good luck to everyone in the home stretch - we look forward to
the best GDIAC showcase yet!
|